The bowl I found extremely simple to make. Just by creating and deleting a cube, I could still add vertices to the cube from scratch, even though the cube wasn't there. I created a line with three points and spun it 360°. This made a plane in the shape of a bowl. I then extruded it down slightly and added a brown woody colour to it.
The next part of the modelling fruit tutorial entailed 'box modelling' a banana using a background image (View>Background Image...). This meant starting by finding a side-on image of a banana, placing it into the background of the window and extruding and subdividing a cube along the length of it. To do this I had to put the cube into wireframe mode (Z) and then subdividing it in edit mode. I then moved the points around the banana and then extruded a new set. When this was done I was left with a very square banana. I smoothed it until it was a bit more rounded. However it still did not look right. I needed to scale the ends so that they tapered to a bananary point. The way I did this was just by scaling the vertices around the circumference of the end (Alt+Right click to select the edge loop). I continued to do this to every point individually until it looked just right. I later realised that I had done it the extra long way as I'm sure I could have used proportional editing to get a better result. I had already done it though, and I didn't really want to remodel the whole banana. I'll just bear it in mind for the next time I model a banana or similar shaped object. With that done, I added a texture to the model (F6>Add new>Texture Type: Image>Load) that I had found on the internet (FilterForge.com).
I had saved the bowl of apples in a separate blender file though, so I had to import the banana into it if I wanted it to be together with them. This was not as simple as I thought it would be. First I had to go to 'Append or Link' in the File menu (or Shift+F1). I then had to find the blender file with the banana and select the object in the file and import that. Eventually I found it named 'Cube' (I guess I should name my objects from now on) and clicked 'Load Library'. I then thought I at last was done and went to save the rendered image. I then discovered that I had a very grey looking banana. The texture I had applied earlier had not been imported into the fruitbowl file. So I retextured it the same way I did before (I guess it was good practice) and saved the final render. Here it is!

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